The splash screen. Doesn't it make you want to try it?

I've been working on a game for a while now in the few hours a week that aren't taken by my full time job and my full time toddler, and I'm running out of excuses to put off getting some play testers.

Do you like word games, hex grids, and area-control board games?  Have you ever wondered what the unholy offspring of Scrabble and Othello would be?

Mark My Words is an online turn based board game where you attempt to capture letter tiles by playing words on a hexagonal grid.
1 to 4 color coded players take turns playing words on the field.  Any letters in words made in your turn become your color and count towards your score.  Tile values can continue to increase via double and triple word boosters.  You can take tiles by building new words with them.

I'm building this in Flutter, with a Firebase back end.  It's actually a really nice stack for a single developer to get stuff done.  I'm using Riverpod for client-side state management, the wonderful hexagon library (with some tweaks) for drawing all these hexagons and grids, and lots of Firebase support libraries for things like authorization and messaging.

Mark My Words will eventually be available on Android, iOS, and web.  Web is up now at https://markmywordsgame.com (desktop/laptop highly recommended).  If you'd like to help me test the Android client, please join the test group here, then you should be able to access the play store listing.  iOS here (you'll need test flight for the pre-release).

I'm about to add monetization features, but I've decided against ads.  I hate when apps and games are just an excuse to shovel ads down your throat, and I've also heard horror stories about losing Google accounts due to fraud detection false positives.  So I'll be adding in app purchases and subscriptions, but no ads.  You're welcome.